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Why 3D doesn't work and never will. Case closed. - Roger Ebert's Journal

http://blogs.suntimes.com/ebert/2011/01/post_4.html

The biggest problem with 3D, though, is the "convergence/focus" issue. A couple of the other issues -- darkness and "smallness" -- are at least theoretically solvable. But the deeper problem is that the audience must focus their eyes at the plane of the screen -- say it is 80 feet away. This is constant no matter what. But their eyes must converge at perhaps 10 feet away, then 60 feet, then 120 feet, and so on, depending on what the illusion is. So 3D films require us to focus at one distance and converge at another. And 600 million years of evolution has never presented this problem before. All living things with eyes have always focussed and converged at the same point.
Tags: 3d, movies, technology, cinema, via:packrati.us, entertainment, film, ebert, interesting, films Saved by: admin

The best films of 2009 - Roger Ebert's Journal
Speaking of which (and not on the list) - I need to stop surfing so I can catch Fantastic Mr. Fox on the big screen while I still can!
http://blogs.suntimes.com/ebert/2009/12/the_best_films_of_2009.html
Tags: movies, film, 2009, list, lists, bestof, ebert, movie, towatch, rogerebert Saved by: admin

The best films of the decade - Roger Ebert's Journal
synch hoiffman.jpg"Synecdoche, New York" is the best film of the decade. It intends no less than to evoke the strategies we use to live our lives. After beginning my first viewing in confusion, I began to glimpse its purpose and by the end was eager to see it again, then once again, and I am not furnished. Charlie Kaufman understands how I live my life, and I suppose his own, and I suspect most of us. Faced with the bewildering demands of time, space, emotion, morality, lust, greed, hope, dreams, dreads and faiths, we build compartments in our minds. It is a way of seeming sane.
http://blogs.suntimes.com/ebert/2009/12/the_best_films_of_the_decade.html
Tags: movies, film, bestof, 2000s, review, movie, list, 2009, lists, decade Saved by: admin

Nil by mouth - Roger Ebert's Journal
"I mentioned that I can no longer eat or drink. ... I dreamed. I was reading Cormac McCarthy's Suttree, and there's a passage where the hero, lazing on his river boat on a hot summer day, pulls up a string from the water with a bottle of orange soda attached to it and drinks. I tasted that pop so clearly I can taste it today. Later he's served a beer in a frosted mug. I don't drink beer, but the frosted mug evoked for me a long-buried memory of my father and I driving in his old Plymouth to the A&W Root Beer stand (gravel driveways, carhop service, window trays) and his voice saying "...and a five-cent beer for the boy." The smoke from his Lucky Strike in the car. The heavy summer heat. For nights I would wake up already focused on that small but heavy glass mug with the ice sliding from it, and the first sip of root beer. I took that sip over and over. The ice slid down across my fingers again and again. But never again. ... What I miss is the society."
http://blogs.suntimes.com/ebert/2010/01/nil_by_mouth.html
Tags: food, life, memory, rogerebert, cancer, culture, ebert, film, health, essay Saved by: admin

Tweet! Tweet! Tweet! - Roger Ebert's Journal
RT @mathewi: @ebertchicago about how Twitter has taken the place of real conversation for him since he lost his voice: http://is.gd/cM9tP – Alex Howard (digiphile) http://twitter.com/digiphile/statuses/15969411985
http://blogs.suntimes.com/ebert/2010/06/tweet_tweet_tweet.html
Tags: twitter, ebert, conversation, journalism, via:packrati.us, media, reading, rogerebert, socialmedia, web2.0 Saved by: admin

Okay, kids, play on my lawn - Roger Ebert's Journal
I was a fool for mentioning video games in the first place. I would never express an opinion on a movie I hadn't seen. Yet I declared as an axiom that video games can never be Art. I still believe this, but I should never have said so. Some opinions are best kept to yourself.
http://blogs.suntimes.com/ebert/2010/07/okay_kids_play_on_my_lawn.html
Tags: art, games, criticism, culture, videogames, ebert, internet, blog, gaming, design Saved by: admin